This paper proposes a new technique in wavelet video compression that exploits the spatiotemporal regularity of the video. A sequence of frames is said to be regular along the dire...
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
— This paper describes 3D biped walking generation and control based on Limit Cycle Walking. In our study, we use the simplest possible 3D biped model with three DOFs, incorporat...
Kentaro Miyahara, Yuzuru Harada, Dragomir N. Nench...
This paper presents a novel auto-calibration method from unconstrained human body motion. It relies on the underlying biomechanical constraints associated with human bipedal locom...