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MICCAI
2008
Springer
16 years 8 months ago
Customized Design of Hearing Aids Using Statistical Shape Learning
3D shape modeling is a crucial component of rapid prototyping systems that customize shapes of implants and prosthetic devices to a patient's anatomy. In this paper, we presen...
Gozde B. Unal, Delphine Nain, Gregory G. Slabaug...
SI3D
2006
ACM
16 years 23 days ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
163
Voted
ICCV
2005
IEEE
16 years 13 days ago
Priors for People Tracking from Small Training Sets
We advocate the use of Scaled Gaussian Process Latent Variable Models (SGPLVM) to learn prior models of 3D human pose for 3D people tracking. The SGPLVM simultaneously optimizes a...
Raquel Urtasun, David J. Fleet, Aaron Hertzmann, P...
VISUALIZATION
2003
IEEE
16 years 2 days ago
Extraction of topologically simple isosurfaces from volume datasets
There are numerous algorithms in graphics and visualization whose performance is known to decay as the topological complexity of the input increases. On the other hand, the standa...
Andrzej Szymczak, James Vanderhyde
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 12 months ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...