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AVSS
2006
IEEE
16 years 27 days ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
PCM
2005
Springer
99views Multimedia» more  PCM 2005»
16 years 10 days ago
Photometry Data Coding for Three-Dimensional Mesh Models Using Connectivity and Geometry Information
In this paper, we propose new predictive coding schemes for photometry data of three-dimensional (3-D) mesh models as per-vertex binding. We exploit geometry and connectivity infor...
Young-Suk Yoon, Sung-Yeol Kim, Yo-Sung Ho
SI3D
1997
ACM
15 years 11 months ago
Direct Haptic Rendering of Sculptured Models
A new tracing algorithm is described that supports haptic rendering of NURBS surfaces without the use of any intermediate representation. By using this tracing algorithm in conjun...
Thomas V. Thompson II, David E. Johnson, Elaine Co...
BILDMED
2008
138views Algorithms» more  BILDMED 2008»
15 years 8 months ago
Level Set Segmentation of Lumbar Vertebrae Using Appearance Models
For the planning of surgical interventions of the spine exact knowledge about 3D shape and the local bone quality of vertebrae are of great importance in order to estimate the anch...
Karl D. Fritscher, Stefan Leber, Werner Schmö...
201
Voted
IJCV
2008
102views more  IJCV 2008»
15 years 6 months ago
Modeling the World from Internet Photo Collections
Abstract There are billions of photographs on the Internet, comprising the largest and most diverse photo collection ever assembled. How can computer vision researchers exploit thi...
Noah Snavely, Steven M. Seitz, Richard Szeliski