Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
Abstract. We present a method for estimating unknown geometric entities based on identical, incident, parallel or orthogonal observed entities. These entities can be points and lin...
Abstract—This work presents a method for the registration of threedimensional (3-D) shapes. The method is based on the iterative closest point (ICP) algorithm and improves it thr...
We consider the problem of localizing a moving ball from a single calibrated perspective image; after showing that ordinary algorithms fail in analyzing motion blurred scenes, we ...
This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...