We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
We show that we can effectively and automatically fit a complex facial animation model to uncalibrated image sequences. Our approach is based on model-driven bundleadjustment foll...
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
In this paper we present a method to estimate in real-time the position and orientation of a previously viewed planar patch. The algorithm is based on minimising the sum of squared...