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CHI
2004
ACM
16 years 7 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
CVPR
2010
IEEE
16 years 3 months ago
Building Reconstruction using Manhattan-World Grammars
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Carlos Vanegas, Daniel Aliaga, Bedrich Benes
IBPRIA
2007
Springer
16 years 1 months ago
Vehicle Trajectory Estimation Based on Monocular Vision
This paper proposes a system to estimate the 3D position and velocity of vehicles, from images acquired with a monocular camera. Given image regions where vehicles are detected, Ga...
Daniel Ponsa, Antonio M. López
ICIP
2005
IEEE
16 years 16 days ago
Image-based rendering and tracking of faces
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...
Peter Eisert, Jürgen Rurainsky
ISVC
2010
Springer
15 years 8 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu