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APVIS
2001
15 years 8 months ago
Building Virtual Worlds with the Big-Bang Model
Visualisations implemented as virtual worlds can allow users to comprehend large graphs more effectively. Good 3D layout algorithms are an important element. Angle has been develo...
Neville Churcher, Alan Creek
ICCV
2009
IEEE
17 years 2 hour ago
Reconstructing Building Interiors from Images
This paper proposes a fully automated 3D reconstruction and visualization system for architectural scenes (interiors and exteriors). The reconstruction of indoor environments fr...
Yasutaka Furukawa, Brian Curless, Steven M. Seitz,...
SI3D
1992
ACM
15 years 11 months ago
3DM: A Three Dimensional Modeler Using a Head-Mounted Display
3dm is a three dimensional (3D) surface modeling program that draws techniques of model manipulation from both CAD and drawing programs and applies them to modeling in an intuitiv...
Jeff Butterworth, Andrew Davidson, Stephen Hench, ...
ICIP
2005
IEEE
16 years 8 months ago
Robust and real-time 3D-face model extraction
This article deals with 3D-face model and 3D-pose extraction from a small set of couples of 2D-3D correspondingpoints. Major drawbacks of current 3D model extraction solutions are...
Marc Chaumont, Brice Beaumesnil
ICIP
2000
IEEE
16 years 8 months ago
Three Dimensional Facial Model Adaptation
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have b...
Nikolaos Sarris, Michael G. Strintzis