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WSCG
2003
224views more  WSCG 2003»
15 years 8 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
JEI
2006
109views more  JEI 2006»
15 years 7 months ago
Robotic three-dimensional imaging system for under-vehicle inspection
We present our research efforts toward the deployment of 3-D sensing technology to an under-vehicle inspection robot. The 3-D sensing modality provides flexibility with ambient lig...
Sreenivas R. Sukumar, David L. Page, Andrei V. Gri...
SI3D
2010
ACM
16 years 1 months ago
Simple data-driven modeling of brushes
We present a new and simple data-driven technique for modeling 3D brushes for use in realistic painting programs. Our technique simplifies and accelerates simulation of the const...
William Baxter, Naga K. Govindaraju
AQUILEIA
2011
88views more  AQUILEIA 2011»
14 years 7 months ago
Surveying, Modeling and Navigating the Theodorian Mosaic Floor of the Aquileia Basilica
The paper deals with the laserscanning and photogrammetric surveying, the 3D photorealistic modeling, and the virtual navigation of the Thodorian mosaic floor the Basilica of Aquil...
Domenico Visintini
SI3D
2003
ACM
16 years 8 days ago
Augmented reality user interfaces and techniques for outdoor modelling
This paper presents user interface technology for mobile outdoor augmented reality systems, and a set of new techniques we have named construction at a distance for the capture an...
Wayne Piekarski, Bruce H. Thomas