Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
In this work we propose a model (in)validation approach to gait recognition, using a system that tries to discriminate specific activities of people. The recognition process depar...
We propose a new free-view video system that generates immersive 3D video from arbitrary point of view, using outer cameras and an inner omni-directional camera. The system recons...
Hansung Kim, Itaru Kitahara, Ryuuki Sakamoto, Kiyo...
In this paper, I describe a possible creative model for approaching realtime 3D Multi-user Virtual Environments (MUVEs) as formal, audio-visual composition environments. The model...
This paper presents a feature-based approach to piecewise planar modeling of architectural scenes from an oriented image sequence. An improved line detection algorithm is presente...