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MIRAGE
2009
Springer
16 years 1 months ago
Automatic Golf Ball Trajectory Reconstruction and Visualization
The article presents the steps required to reconstruct a 3D trajectory of a golf ball flight, bounces and roll in short game. Two video cameras were used to capture the last parts...
Tadej Zupancic, Ales Jaklic
SI3D
2009
ACM
16 years 1 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein
ECCV
2004
Springer
16 years 9 months ago
Structure and Motion from Images of Smooth Textureless Objects
This paper addresses the problem of estimating the 3D shape of a smooth textureless solid from multiple images acquired under orthographic projection from unknown and unconstrained...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
15 years 10 months ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu
CVPR
2001
IEEE
16 years 9 months ago
Tracking and Modeling Non-Rigid Objects with Rank Constraints
This paper presents a novel solution for flow-based tracking and 3D reconstruction of deforming objects in monocular image sequences. A non-rigid 3D object undergoing rotation and...
Lorenzo Torresani, Danny B. Yang, Eugene J. Alexan...