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ICPR
2004
IEEE
16 years 8 months ago
3D Face Pose Tracking From an Uncalibrated Monocular Camera
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...
Qiang Ji, Zhiwei Zhu
WSCG
2004
282views more  WSCG 2004»
15 years 8 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CVPR
2009
IEEE
1132views Computer Vision» more  CVPR 2009»
17 years 2 months ago
Observable Subspaces for 3D Human Motion Recovery
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...
ECCV
2008
Springer
16 years 9 months ago
Object Detection from Large-Scale 3D Datasets Using Bottom-Up and Top-Down Descriptors
We propose an approach for detecting objects in large-scale range datasets that combines bottom-up and top-down processes. In the bottom-up stage, fast-to-compute local descriptors...
Alexander Patterson, Philippos Mordohai, Kostas Da...
VIS
2004
IEEE
146views Visualization» more  VIS 2004»
16 years 8 months ago
Tracking of Vector Field Singularities in Unstructured 3D Time-Dependent Datasets
In this paper, we present an approach for monitoring the positions of vector field singularities in time-dependent datasets. The concept of singularity index is discussed and exte...
Christoph Garth, Xavier Tricoche, Gerik Scheuerman...