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IPPS
2005
IEEE
16 years 20 days ago
COTS Clusters vs. the Earth Simulator: An Application Study Using IMPACT-3D
In 2002, Japan announced the Earth Simulator—a supercomputer based on low-volume vector processors and a custom network—and reported that computational scientists had used it ...
Daniel G. Chavarría-Miranda, Guohua Jin, Jo...
ACMSE
2005
ACM
16 years 20 days ago
Interactive 3D terrain exploration and visualization
The CECA VisLab is currently investigating the educational uses of a GeoWall 3D Stereo Rendering system. Many commercial and non-commercial programs are currently available for ge...
Stephanie A. Smullen, Clinton W. Smullen III, Carl...
ICCS
2005
Springer
16 years 18 days ago
Dynamic Data Driven Coupling of Continuous and Discrete Methods for 3D Tracking
We present a new framework for robust 3D tracking, using a dynamic data driven coupling of continuous and discrete methods to overcome their limitations. Our method uses primarily ...
Dimitris N. Metaxas, Gabriel Tsechpenakis
VRML
2004
ACM
16 years 15 days ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
3DPVT
2002
IEEE
108views Visualization» more  3DPVT 2002»
16 years 2 days ago
Probabilistic 3D Data Fusion for Adaptive Resolution Surface Generation
In this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface...
Andrew E. Johnson, Roberto Manduchi