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ICCV
2009
IEEE
17 years 5 days ago
Color Constancy using 3D Scene Geometry
The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy ...
Rui Lu, Arjan Gijsenij, Theo Gevers
ICDE
2009
IEEE
155views Database» more  ICDE 2009»
16 years 9 months ago
Finding Time-Lagged 3D Clusters
Existing 3D clustering algorithms on gene ? sample ? time expression data do not consider the time lags between correlated gene expression patterns. Besides, they either ignore the...
Xin Xu, Ying Lu, Kian-Lee Tan, Anthony K. H. Tung
WACV
2005
IEEE
16 years 23 days ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
JUCS
2010
265views more  JUCS 2010»
15 years 5 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
CVPR
2004
IEEE
16 years 9 months ago
3D Facial Tracking from Corrupted Movie Sequences
In this paper we perform 3D face tracking on corrupted video sequences. We use a deformable model, combined with a predictive filter, to recover both the rigid transformations and...
Siome Goldenstein, Christian Vogler, Dimitris N. M...