In this paper, we present a new B-spline surface reconstruction approach, called dynamic surface reconstruction, aiming to close the sensingand-modeling loop in 3D digitization. A...
This article investigates the problem of acquiring 3D object maps of indoor household environments, in particular kitchens. The objects modeled in these maps include cupboards, ta...
Radu Bogdan Rusu, Zoltan Csaba Marton, Nico Blodow...
—In this work we develop a distributed boundary detection algorithm, dubbed Coconut, for 3D wireless sensor networks. It first constructs a tetrahedral structure to delineate th...
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...
Networked virtual environments like Second Life enable distant people to meet for leisure as well as work. But users are represented through avatars controlled by keyboards and mo...
Benjamin Petit, Thomas Dupeux, Benoit Bossavit, Jo...