Smartphones are suitable as interactive visualization platform for high quality 3D models representing, for example, faces. We provide an efficient implementation of a point-based...
Abstract. This paper proposes an accelerometer-based gesture recognition algorithm. As a pre-process procedure, raw data output by accelerometer should be quantized, and then use d...
In seeking to model realistic room acoustics, direct numerical simulation can be employed. This paper presents 3D Finite Difference Time Domain schemes that incorporate losses at ...
This paper describes techniques for dynamically modeling the 2-D appearance and 3-D geometry of a
scene by integrating information from a moving camera. These techniques are illus...
This paper presents a new three-dimensional shape descriptor, called 3D angular radial transform. This descriptor is an extension of the 2D region base shape descriptor proposed b...