In this highly technological world, various methods have been developed for the purpose of recovering the shape of 3D objects from 2D images. In this paper, we introduce methods t...
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...