Sciweavers

491 search results - page 28 / 99
» 3D User Interfaces: New Directions and Perspectives
Sort
View
AFRIGRAPH
2001
ACM
15 years 9 months ago
Interacting with spatially augmented reality
Traditional user interfaces for off-the-desktop applications are designed to display the output on flat 2D surfaces while the input is with 2D or 3D devices. In this paper, we foc...
Ramesh Raskar, Kok-Lim Low
CASES
2003
ACM
15 years 11 months ago
Graphical user interface energy characterization for handheld computers
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
Lin Zhong, Niraj K. Jha
SIGGRAPH
2010
ACM
15 years 10 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
ICCV
2003
IEEE
16 years 8 months ago
Linear Multi-View Reconstruction of Points, Lines, Planes and Cameras using a Reference Plane
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
Carsten Rother
CHI
2008
ACM
16 years 6 months ago
Collaborative interaction with volumetric displays
Volumetric displays possess a number of unique properties which potentially make them particularly suitable for collaborative 3D applications. Because such displays have only rece...
Tovi Grossman, Ravin Balakrishnan