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JWSCG
2011
256views more  JWSCG 2011»
14 years 9 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf
ISVC
2009
Springer
16 years 19 days ago
Cross-Correlation and Rotation Estimation of Local 3D Vector Field Patches
In this paper, we present a method for the fast and accurate computation of the local cross-correlation of 3D vectorial data. Given spherical patches of 3D vector fields, our meth...
Janis Fehr, Marco Reisert, Hans Burkhardt
SSIAI
2002
IEEE
15 years 11 months ago
Geometry-Based Automatic Object Localization and 3-D Pose Detection
Given the image of a real-world scene and a polygonal 3-D model of a depicted object, its apparent size, image coordinates, and 3-D orientation are autonomously detected. Based on...
Marcus A. Magnor
CVPR
1997
IEEE
16 years 8 months ago
Representation Of Objects In A Volumetric Frequency Domain With Application To Face Recognition
A novel method for representing 3-D objects that unifies viewer and model centered object representations is presented. A unified 3-D frequency-domain representation (called Volum...
Jezekiel Ben-Arie, Dibyendu Nandy
ICIAP
2005
ACM
16 years 6 months ago
3D Surface Reconstruction from Scattered Data Using Moving Least Square Method
This paper presents an efficient implementation of moving least square(MLS) approximation for 3D surface reconstruction. The smoothness of the MLS is mainly determined by the weigh...
Soon-Jeong Ahn, Jaechil Yoo, Byung-Gook Lee, Joon-...