Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
A comparison of several approaches that use graph matching and cascade filtering for landmark localisation in 3D face data is presented. For the first method, we apply the structur...
We propose a fast 3D model acquisition system that aligns intensity and depth images, and reconstructs a textured 3D mesh. 3D views are registered with shape alignment based on in...
Louis-Philippe Morency, Ali Rahimi, Trevor Darrell
The creation of facial range models by 3D imaging systems has led to extensive work on 3D face recognition [19]. However, little work has been done to study the usefulness of such...
Most of the work on 3-D object recognition from range data has used an alignment-verification approach in which a specific 3-D object is matched to an exact instance of the same o...
Salvador Ruiz-Correa, Linda G. Shapiro, Marina Mei...