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» 3D Motion Reconstruction for Real-World Camera Motion
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CVPR
1999
IEEE
16 years 8 months ago
Critical Motions in Euclidean Structure from Motion
We investigate the motions that lead to ambiguous Euclidean scene reconstructions under several common calibration constraints, giving a complete description of such critical moti...
Fredrik Kahl, Bill Triggs
ECCV
2008
Springer
16 years 8 months ago
Segmentation and Recognition Using Structure from Motion Point Clouds
We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3...
Gabriel J. Brostow, Jamie Shotton, Julien Fauqueur...
ICIP
2010
IEEE
15 years 4 months ago
Surgical needle reconstruction using small-angle multi-view X-ray
In biopsies, drainages, vertebroplasty, and other needle-based procedures, insight on the 3D position of a needle is crucial for correct navigation by the clinician. In this paper...
Chrysi Papalazarou, Peter M. J. Rongen, Peter H. N...
SI3D
2006
ACM
16 years 8 days ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
GRAPHICSINTERFACE
2003
15 years 7 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...