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TVCG
2011
163views more  TVCG 2011»
15 years 29 days ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
TOG
2002
114views more  TOG 2002»
15 years 5 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
GIS
2010
ACM
15 years 4 months ago
Natural neighbor interpolation based grid DEM construction using a GPU
With modern LiDAR technology the amount of topographic data, in the form of massive point clouds, has increased dramatically. One of the most fundamental GIS tasks is to construct...
Alex Beutel, Thomas Mølhave, Pankaj K. Agar...
TIP
2010
155views more  TIP 2010»
15 years 22 days ago
Multiframe Super-Resolution Reconstruction of Small Moving Objects
Multiframe super-resolution (SR) reconstruction of small moving objects against a cluttered background is difficult for two reasons: a small object consists completely of "mix...
Adam W. M. van Eekeren, Klamer Schutte, Lucas J. v...
CVPR
2006
IEEE
16 years 8 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...