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TOG
2002
212views more  TOG 2002»
15 years 5 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
ICRA
2007
IEEE
189views Robotics» more  ICRA 2007»
16 years 10 days ago
Stereo-based Markerless Human Motion Capture for Humanoid Robot Systems
Abstract— In this paper, we present an image-based markerless human motion capture system, intended for humanoid robot systems. The restrictions set by this ambitious goal are nu...
Pedram Azad, Ales Ude, Tamim Asfour, Rüdiger ...
CGF
2007
101views more  CGF 2007»
15 years 6 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
BMCBI
2010
106views more  BMCBI 2010»
15 years 1 months ago
Identification and correction of previously unreported spatial phenomena using raw Illumina BeadArray data
Background: A key stage for all microarray analyses is the extraction of feature-intensities from an image. If this step goes wrong, then subsequent preprocessing and processing s...
Mike L. Smith, Mark J. Dunning, Simon Tavaré...

Book
9504views
17 years 3 months ago
The OpenGL Programming Guide - The Redbook
"The OpenGL Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL t...
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis