Abstract. While subsurface scattering is common in many real objects, almost all separation algorithms focus on extracting specular and diffuse components from real images. In this...
This paper considers the problem of tissue classification in 3D MRI. More specifically, a new set of texture features, based on phase information, is used to perform the segmentati...
Pierrick Bourgeat, Jurgen Fripp, Andrew L. Janke, ...
This paper addresses the 3D tracking of pose and animation of the human face in monocular image sequences using Active Appearance Models. The classical appearancebased tracking su...
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
We present a method that estimates high level animation parameters (muscle contractions, eye movements, eye lids opening, jaw motion and lips contractions) from a marker-less face ...