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CVGIP
2007
136views more  CVGIP 2007»
15 years 6 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
ICCV
1995
IEEE
15 years 10 months ago
Complete Scene Structure from Four Point Correspondences
A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Steven M. Seitz, Charles R. Dyer
ICRA
2010
IEEE
116views Robotics» more  ICRA 2010»
15 years 4 months ago
Learning visibility of landmarks for vision-based localization
— We aim to perform robust and fast vision-based localization using a pre-existing large map of the scene. A key step in localization is associating the features extracted from t...
Pablo Fernández Alcantarilla, Sang Min Oh, ...
ICDAR
2009
IEEE
16 years 1 months ago
Locally Developable Constraint for Document Surface Reconstruction
This article presents a global optimization approach to reconstruct surfaces from a single document image. Instead of assuming globally developable in previous works which restric...
Yuanlong Shao, Xinguo Liu, Xueying Qin, Yi Xu, Huj...
ICIAR
2009
Springer
16 years 27 days ago
Structured Light Stereoscopic Imaging with Dynamic Pseudo-random Patterns
Abstract. Structured light stereoscopic imaging offers an efficient and affordable solution to 3D modeling of objects. The majority of structured light patterns that have been prop...
Pierre Payeur, Danick Desjardins