New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
—We present a new 3D reconstruction pipeline for digital preservation of natural and cultural assets. This application requires high quality results, making time and space constr...
Alexandre Vrubel, Olga Regina Pereira Bellon, Luci...
Reconstructing 3D scenes with independently moving objects from uncalibrated monocular image sequences still poses serious challenges. One important problem is to find the relativ...
Kemal Egemen Ozden, Kurt Cornelis, Luc Van Eycken,...
We introduce linear methods for model-based tracking of nonrigid 3D objects and for acquiring such models from video. 3D motions and flexions are calculated directly from image in...
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...