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CGI
2004
IEEE
15 years 10 months ago
Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
16 years 21 days ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha
CW
2002
IEEE
15 years 11 months ago
Topological Morphing Using Reeb Graphs
Metamorphosis between 3D objects is often the transformation between a pair of shapes that have the same topology. This paper presents a new model using Reeb graphs and their cont...
Pizzanu Kanonchayos, Tomoyuki Nishita, Yoshihisa S...
IJRR
2002
92views more  IJRR 2002»
15 years 5 months ago
On Fitted Stratified and Semi-Stratified Geometric Manipulation Planning with Fingertip Relocations
This paper presents two object manipulation planning methods based on fitted stratified and semi-stratified approaches using finger relocations. The problem is discussed in the fr...
István Harmati, Béla Lantos, Shahram...
ICCV
1995
IEEE
15 years 9 months ago
Geodesic Active Contours
A novel scheme for the detection of object boundaries is presented. The technique is based on active contours evolving in time according to intrinsic geometric measures of the imag...
Vicent Caselles, Ron Kimmel, Guillermo Sapiro