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SI3D
2010
ACM
16 years 1 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
ICPR
2008
IEEE
16 years 7 months ago
Parametric video compression using appearance space
The novelty of the approach presented in this paper is the unique object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods...
Santanu Chaudhury, Subarna Tripathi, Sumantra Dutt...
CVPR
2005
IEEE
16 years 8 months ago
Particle Filtering for Geometric Active Contours with Application to Tracking Moving and Deforming Objects
Geometric active contours are formulated in a manner which is parametrization independent. As such, they are amenable to representation as the zero level set of the graph of a hig...
Yogesh Rathi, Namrata Vaswani, Allen Tannenbaum, A...
HCI
2009
15 years 4 months ago
Database-Driven Grasp Synthesis and Ergonomic Assessment for Handheld Product Design
Recently, simulation-based ergonomic assessments for handheld products, such as mobile phones, have seen a growing interest and have been increasingly studied. In these studies, th...
Keisuke Kawaguchi, Yui Endo, Satoshi Kanai
PG
2007
IEEE
16 years 13 days ago
Explicit Control of Vector Field Based Shape Deformations
Vector Field Based Shape Deformations (VFSD) have been introduced as an efficient method to deform shapes in a volume-preserving foldover-free manner. However, mainly simple impl...
Wolfram von Funck, Holger Theisel, Hans-Peter Seid...