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ATAL
2007
Springer
16 years 1 months ago
Routing games with an unknown set of active players
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz
GECCO
2007
Springer
182views Optimization» more  GECCO 2007»
16 years 1 months ago
An analysis of the effects of population structure on scalable multiobjective optimization problems
Multiobjective evolutionary algorithms (MOEA) are an effective tool for solving search and optimization problems containing several incommensurable and possibly conflicting objec...
Michael Kirley, Robert L. Stewart
ANSS
2006
IEEE
16 years 28 days ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...
DSN
2006
IEEE
16 years 28 days ago
Accurate and Automated System Call Policy-Based Intrusion Prevention
One way to prevent control hijacking attack is to compare a network application’s run-time system calls with a pre-defined normal system call behavior model, and raise an alert...
Lap-Chung Lam, Wei Li, Tzi-cker Chiueh
ICAS
2006
IEEE
207views Robotics» more  ICAS 2006»
16 years 28 days ago
Biologically-Inspired Design of Autonomous and Adaptive Grid Services
Abstract—This paper describes and evaluates a biologically-inspired network architecture that allows grid services to autonomously adapt to dynamic environment changes in the net...
Chonho Lee, Junichi Suzuki
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