A Head Mounted Display system suffers largely from the time lag between human motion and the display output. The concept of Reflex HMD to compensate for the time lag is proposed a...
When a projector is oblique with respect to a planar displaysurface, it creates keystoning and the projected imageis distorted. We present a rendering technique to display perspec...
We present an interactive stereoscopic rendering algorithm of voxel-based terrain. It provides unambiguous depth information of a terrain scene by generating perspective images fo...
Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin ...
The need for a real-world driving problem to guide technology development has long been recognised. However, this does not guarantee the identification of requirements for technol...
William L. Mitchell, Daphne Economou, Steve Pettif...
Current algorithms to create depth of field (DOF) effects are either too costly to be applied in VR systems, or they produce inaccurate results. In this paper, we present a new a...