This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
As computing and communications technologies evolve, there is the potential for new forms of digitally orchestrated interactive narratives to emerge. In this process, balanced atte...
In the context of the CelLEST project, we have been investigating the problem of reengineering and reusing the services provided by legacy applications, running on mainframe hosts...
Eleni Stroulia, Mohammad El-Ramly, Paul G. Sorenso...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...