In this paper we describe a fully implemented prototype for interactive storytelling using the UnrealTM engine. We describe the important mechanisms involved in the variability of...
Signals and systems lab courses that are currently offered at many universities are mostly based on textbased programming languages and environments, in particular MATLAB. This pa...
Nasser D. Kehtarnavaz, Philip Loizou, Mohammad Rah...
We present the AV-ZoomSlider interface for video browsing. It complements existing approaches, such as storyboards and video skims by enabling users to interactively navigate alon...
In the context of development methods, early collaborations between specialists (SE, HCI, business, usability experts . . . ) allows having a broader view of the development possib...
Guillaume Godet-Bar, Sophie Dupuy-Chessa, Dominiqu...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...