Sciweavers

TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces
Matthias Nießner, Charles T. Loop, Mark Meye...
TOG
2012
184views Communications» more  TOG 2012»
13 years 9 months ago
Image melding: combining inconsistent images using patch-based synthesis
Current methods for combining two different images produce visible artifacts when the sources have very different textures and structures. We present a new method for synthesizing...
Soheil Darabi, Eli Shechtman, Connelly Barnes, Dan...
TOG
2012
209views Communications» more  TOG 2012»
13 years 9 months ago
Animating bubble interactions in a liquid foam
Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
TOG
2012
193views Communications» more  TOG 2012»
13 years 9 months ago
Selectively de-animating video
We present a semi-automated technique for selectively deanimating video to remove the large-scale motions of one or more objects so that other motions are easier to see. The user ...
Jiamin Bai, Aseem Agarwala, Maneesh Agrawala, Ravi...
TOG
2012
165views Communications» more  TOG 2012»
13 years 9 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
TOG
2012
206views Communications» more  TOG 2012»
13 years 9 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
TOG
2012
181views Communications» more  TOG 2012»
13 years 9 months ago
Guided exploration of physically valid shapes for furniture design
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra
TOG
2012
301views Communications» more  TOG 2012»
13 years 9 months ago
An analytic model for full spectral sky-dome radiance
We present a physically-based analytical model of the daytime sky. Based on the results of a first-principles brute force simulation of radiative transfer in the atmosphere, we u...
Lukas Hosek, Alexander Wilkie
TOG
2012
187views Communications» more  TOG 2012»
13 years 9 months ago
CrossShade: shading concept sketches using cross-section curves
We facilitate the creation of 3D-looking shaded production drawings from concept sketches. The key to our approach is a class of commonly used construction curves known as cross-s...
Cloud Shao, Adrien Bousseau, Alla Sheffer, Karan S...